Minerva Prime
Created using the HTC Vive and Unity Engine, Minerva Prime is a 3 player cooperative simulation game. It was designed as an exhibit for the Canada Aviation and Space Museum. Players are placed in a virtual world in space suits as astronauts, assigned as different roles and equipped with tools to explore and succeed in this new found world.
UX/Game Mechanics- I designed and programmed the mechanics behind several of the tools as well as many of the controls to ensure the game felt comfortable and was intuitive for the users.
Calibration room-I designed the first room of the game as a tutorial and practice room to calibrate the user's virtual suit. This room allowed players of all ages, even if they are not familiar with VR or games in general to understand the controls in a quick and fun way.
Level Design- I was placed in charge of both the map layout, game play, and game pacing of the level used for the exhibit.
Public Relations- I presented the project to industry professionals, special guests, and executive partners to the Canadian Aviation and Space Museum. In addition I volunteered at the museum for play testing with the general public(ages 6-80).